When it’s up to horrors, it’s very hard to say instantly what scares us the most. The main thing we should remember is that there’s a number of things that are common for all people, and others are far more individual.
Just like this, there’s a division for categories and genres. But the far larger variety we can observe in the sphere of movies. But the games offer us far deeper experience, because we become some kind of participants of the action. And with the appearance of VR-glasses, it is becoming more and more realistic.
For this moment people are a little tired of the most well used tricks that were always to scare us. Those are jumpscares and other things that work from the surprise effect. But this does not work without another element which is now literally obligatory for games to make us afraid. It’s about suspense.
The danger itself is not frightening, but the expectation of it, the constant feeling that any moment you can be killed or hurt – it provokes a high level of anxiety. And if all the components of suspense are used the right way, the product is successful.
Gameplay and the story
Another good thing that should be taken into consideration in horror games is the combination of the mechanics, the peculiarities of the atmosphere and the storyline. All these, if combined properly, are a serious weapon against even the most resistant players. The golden example of horror is Outlast.
Before you begin to play the cut-scene shows us a terrible place that the main hero decided to visit at night. He arrives for investigation connected with the dreadful experiments, and almost right after the game starts, you understand you’ll need to escape. And absence of weapons adds to the heat. And compare it to other games with scary maniacs – they’re entirely different. So pay attention!